User:Berlitz/Sandbox

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QWC: The Winter Games 2018

Modifications

  • Results are calculated in the following way: Initial change > Truncate > Second change > Results decision > Third change > Truncate
  • If mods would change score, they will do so in this order: OsuEZ.png > OsuNF.png > OsuHD.png > OsuDT.png / OsuHT.png > OsuHR.png

Difficulty-increasing mods

  • OsuHD.png Hidden (HD): Kahoot challenge with 5 questions will be issued for everyone playing HD in that round. Based on your score, you will receive a certain score bonus or penalty.
Kahoot Result Initial Second
3800 - 5000* Score * 1.05 +1 tiebreaker advantage
2000 - 3799 Score * 1.00 N/A
0 - 1999 Score * 0.85 N/A

*If you get 1st out of everyone playing (min. 2), you will get the bonus no matter the score.

  • OsuDT.png Double Time (DT): Applies the following effects. This mod effectively doubles your point drain. Can't use with HT.
Running Score Initial Second
161+ Score * 1.15 +1 tiebreaker advantage
150-160 (2 * Score - 160) * 1.15 +1 tiebreaker advantage
0-149 (2 * Score - 160) +1 tiebreaker advantage
  • OsuHR.png Hard Rock (HR): Applies the following effects on a positive score.
Running Score Initial Second
150+ Score * 1.10 +1 tiebreaker advantage
140-149 Score * 1.05 N/A
120-139 Score * 0.90 N/A
100-119 Score * 0.75 N/A
60-99 Score * 0.40 N/A
0-59 Score * 0 N/A

Difficulty-decreasing mods

  • OsuEZ.png Easy (EZ): Applies the following effects.
Running Score Initial Second Third
155-158 Score = 159 -1 tiebreaker advantage Score * 0.5
XX5-XX9 Score = XX0 -1 tiebreaker advantage Score * 0.5
  • OsuNF.png No-Fail (NF): Applies the following effects.
Running Score Initial Second Third
Any N/A Result forced to a draw Score * 0.5
  • OsuHT.png Half Time (HT): Applies the following effects. This mod effectively halves your point drain. Can't use with DT.
Running Score Initial Second Third
Any 0.5 * Score + 80 -1 tiebreaker advantage Score * 0.3

Topics

  • First waves are main topic only.
  • In waves with side topics, captains roll for first pick and bans. The losing team bans first, then the winning team bans second; these topics cannot be chosen by either team. Then the winning team picks, and picks alternate from there.
  • Topic Categories:
  • Main Topic (All Mod) - Each player can choose any combination of up to 3 mods. No two individuals per team may have the same combination.
  • In-Game (No Mod) - Players cannot choose mods.
  • Competitive (OsuHR.png) - Players are locked onto the OsuHR.png mod. One player per team can use an additional difficulty-increasing mod. One player per team can use an additional difficulty-decreasing mod.
  • Reaction Time (OsuDT.png) - Players are locked onto the OsuDT.png mod and cannot choose other difficulty-increasing mods. One player per team can use an additional difficulty-increasing mod. One player per team can use an additional difficulty-decreasing mod.
  • Spin-Offs (OsuHD.png) - Players are locked onto the OsuHD.png mod and cannot choose other difficulty-increasing mods. One player per team can use an additional difficulty-increasing mod. One player per team can use an additional difficulty-decreasing mod.
  • Problem Solving (Free Mod) - Each player can choose any combination of up to 3 mods. However, at least one of each of the following mods has to be played in some capacity: OsuHD.png, OsuDT.png, and OsuHR.png.